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Swordcrafters box art
2018 Ranked #6,401

Swordcrafters

This tile-drafting game has smiths cut shared grids and assemble sword pieces to forge the highest-scoring weapon. Physical sword construction turns length, matching gem quality, and magical gem combinations into competing priorities as the supply divides.

Family Games Abstract Strategy Fantasy I Cut, You Choose Pattern Building

Players

1-5

Play time

20-30 min

Age

6+

Complexity

1.33/5

Rating

6.50

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The realm is defended, but the sword of protection is broken! The king has called on the best Swordcrafters to forge a replacement.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The realm is defended, but the sword of protection is broken! The king has called on the best Swordcrafters to forge a replacement. In Swordcrafters, players compete to forge the best sword scoring based on length, quality, and magic. Each round each player makes one cut in a grid of sword tiles to create a separation. After separations phase, each player selects one grouping of sword tiles and assembles them into their sword. When there are not enough sword tiles to form a new grid, scoring occurs. Players hold their swords in the center of the table to score based on length. Sword quality scoring is based on the highest number of adjacent matching gems on one side of the sword. Sword magic scoring is based on the highest sum of two gem types. A innovative 3D sword-building game where the player builds and holds their sword as they play. —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–5
Best with
2–4
Play time
20–30 min
Age
6+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

3
Ryan Lambert Chris Neuman (II) Adam Rehberg

Artists

1
Rodrigo Camilo Alves De Almeida

Publishers

1
Adam's Apple Games, LLC

Linked items

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