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Carnac box art
2014 Ranked #6,602

Carnac

This abstract strategy game has rivals place and tip megaliths to control squares and form separate dolmens. Opponents influence whether pieces fall, so players must create many groups while forcing enemy structures to connect.

Abstract Abstract Strategy I Cut, You Choose Pattern Building Category: Combinatorial

Players

2

Play time

Not listed

Age

8+

Complexity

2.25/5

Rating

6.94

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Carnac is a simple fast abstract strategy game for two players. On your turn, you take a Megalith — a piece formed by two cubes joined together — from the common reserve, and place it on the board in a standing position.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Carnac is a simple fast abstract strategy game for two players. On your turn, you take a Megalith — a piece formed by two cubes joined together — from the common reserve, and place it on the board in a standing position. The turn passes to your opponent if he is willing to tip over the Megalith or if the Megalith cannot be tipped over. A player owns a square if it is covered by a Megalith showing his color on the upper face. A Dolmen is a group of at least three adjacent squares belonging to the same player. The game is won by the player with the most Dolmens; in case of a tie, the player with the largest Dolmen wins. All Megaliths are the same: three faces (one square and two opposed rectangular ones) of one color and the other three faces of the other color. The two main aspects of the game are: Your move often is also determined by your opponent's choice. Having a lot of Megaliths with your own color showing on the upper face is not always a good thing as you might end up with merely one giant Dolmen. The basic aim of the game is building many Dolmens and keeping them separated, while trying to connect your opponent's Dolmens to each other. It is possible to play Carnac on different board sizes, leading to the use of different strategies to achieve victory.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
20 min
Age
8+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Emiliano "Wentu" Venturini

Artists

1
Andreas Resch

Publishers

1
HUCH!

Linked items

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