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On The Dot box art

On The Dot

Players

2-4

Time

?-?

Age

10+

Weight

1.65

Rating

6.17

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

On the Dot offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game offers deep strategic possibilities, allowing players to improve their strategies over time. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, On the Dot has a strong replayability score of 8.03.

Luck profile

On the Dot has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning, resulting in a game that is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

On the Dot - The Super Spotted Brain Teaser A card representing a combination of several colored dots is placed on the table. Each user has 4 transparent plastic cards also with colored dots in different positions and has to superimpose them to obtain the same combination as the card on the table. This is done by rotating and flipping the cards and trying them in different orders. One difficulty is that you will have to hide some of the dots on cards you placed underneath, to obtain the right combination. The first player to match the pattern shouts "Vitrail!" (or "On the Dot!" or "En el Punto!") and if their copy is correct they win the card. The game can also be played solo, by seeing how many cards you can re-create in a set amount of time. The box (an oversized tin) contains: 16 (4"x4") transparent cards (four sets of four identical cards, with one each of red, yellow, green and purple dots scattered on them) 64 one-sided combination cards Rules

Editions

Edition Year Language Publisher / Region
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Credits

Designers

1
Dominique Bodin

Artists

1
Ségolène de la Gorce

Publishers

4
Asmodee Brainwright Cocktail Games Gamewright

Linked items

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