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Festo! box art
2018 Ranked #6,738

Festo!

This worker-placement majority game has hungry halflings send servants to gather ingredients from fantasy races. Dice can make races unavailable, so players must commit workers carefully across phases to secure the best cooking supplies.

Bluffing Deduction Action Queue Area Majority / Influence

Players

2-5

Play time

30-60 min

Age

8+

Complexity

2.25/5

Rating

6.70

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

It's a big feast in the magical kingdom of Gloutama, where you take on the role of an ever-hungry halfling that goes to the market to gather all sorts of wonderful ingredients from elves, dwarfs, pixies, trolls, orcs and wizards, so you can cook up dishes that will have every creature in the kingdom licking their fingers. In each of four rounds in Festo!, players try to gather as many ingredients as they can by placing their servants by the different races in the game — but each round consists of two phases in which the players roll three dice that determine whether races are available this turn or not.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

It's a big feast in the magical kingdom of Gloutama, where you take on the role of an ever-hungry halfling that goes to the market to gather all sorts of wonderful ingredients from elves, dwarfs, pixies, trolls, orcs and wizards, so you can cook up dishes that will have every creature in the kingdom licking their fingers. In each of four rounds in Festo!, players try to gather as many ingredients as they can by placing their servants by the different races in the game — but each round consists of two phases in which the players roll three dice that determine whether races are available this turn or not. Some races might be totally unavailable because of this, so players have to decide how many of their servants they want to place during each phase. Once this is done, majorities determine who gets what. Who will be the cleverest of all halflings? Play Festo! and find out! —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
30–60 min
Age
8+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Arve D. Fühler

Artists

1
Michel Verdú

Publishers

1
Game Brewer

Linked items

No published linked games yet.