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??????????? (isekai Guild Masters)
7.75Solve a self-contained solo challenge against the game system.
Parts Unknown
6.02
Rise Of The Kage
6.62Coordinate with teammates around shared goals and table pressure.
Prime Time
5.90Commit presence to key areas and fight for influence where it matters.
Athlas: Duel For Divinity
6.35Build a deck or pool that turns small actions into stronger combos.
Herocard: Rise Of The Shogun
6.35Move forces between areas to control positions and pressure rivals.
The Toledo War
6.62
Ostia: The Harbor Of Rome
5.80Compete for contested options while managing cost and timing.
Conqueror: Final Conquest
8.43Bluff, read opponents, and time reveals around hidden information.
Nomic
7.05Negotiate deals and shifting promises to improve your position.
Krone & Schwert
6.00Play event cards to drive map pressure and long-term timing.
Rowboat
6.14Play suited cards to win tricks and manage timing.
Ablaze!
5.94Coordinate with teammates to solve the game's shared challenge.
Heroes Incorporated
6.06Roll dice and choose how to use the results for tactical outcomes.
Hameln
5.85
1812: The Cradle Of Steam Railways
7.07Build routes and networks to connect locations efficiently.
Call Of Madness
6.82Build a deck or pool that turns small actions into stronger combos.
One More Barrel
6.40Commit presence to key areas and fight for influence where it matters.
Corona De Hierro
7.24Move pieces across a map while planning position and timing.
Monolith: The Strategy Game
6.20Place workers to claim actions and turn resources into plans.
Southern Rails
6.33Build routes and networks to connect locations efficiently.
18africa
7.11Place tiles carefully to build spatial scoring patterns.
Empires At Sea: Deluxe Edition
6.69Play event cards to drive map pressure and long-term timing.
Arcanum
5.96Bluff, read opponents, and time reveals around hidden information.