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Monolith: The Strategy Game box art
Rich game profile

Monolith: The Strategy Game

Monolith is a fast-paced, confrontational, and exciting worker placement game that will reward players who make use of thoughtful and creative gameplay strategies. No two games will play the same as changing Fate and Rune cards are introduced to create a variable game board offer...

Players

1-4

Time

?-?

Age

8+

Weight

2.28

Rating

6.20

Should this hit the table?

Quick read before the metadata.

Monolith: The Strategy Game has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 4.3

More strategic control

Table feel

Monolith: The Strategy Game has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Monolith: The Strategy Game offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds additional content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and room for players to improve their tactics over time. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the investment. Overall, Monolith: The Strategy Game has a strong replayability score of 7.9.

Luck profile

Monolith: The Strategy Game has a high level of strategic decision-making and minimal reliance on luck. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. Monolith: The Strategy Game is similar to games like Terra Mystica and Scythe, which have a final luck score above 7.

Overview

What ABG knows about this game

Monolith is a fast-paced, confrontational, and exciting worker placement game that will reward players who make use of thoughtful and creative gameplay strategies. No two games will play the same as changing Fate and Rune cards are introduced to create a variable game board offering phenomenal replayability. Players will be executing exciting combinations and managing valuable resources, all while cautiously engaging other players. To begin the game, the game board is seeded with five Starting Rune cards, six Rune cards at random, and one randomly-drawn Fate card. Once the first player is determined, they gain the powerful Primus Token and randomly determine the placement of the starting "Round 1" card, while all other players receive one Skill card or one gem. Players then take turns placing or socketing one die at a time onto a Rune card of their choice, yielding Skill and Power cards, gems or victory points, and they can even attack other players. After all dice have been placed, the cards on the board are resolved in sequential order. As each die is removed, the effect of that placement is resolved. This sequence makes for exciting combinations and rewards strategic play. All resources of the game are finite, so players need to play carefully in order to avoid wasting placements. The game ends after five rounds or immediately if any player reaches Victory on the Score Track.

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Credits

People and publishers

Designers

1
Matthew Papa

Artists

3
Rob Hughes Mike Lubbers Rocky Ponce

Publishers

1
Goblin Army Games

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