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1812: The Cradle Of Steam Railways box art
2011 Ranked #11,429

1812: The Cradle Of Steam Railways

Railroad investment game has shareholders buy companies, build track, run trains, and earn revenue through public firms. Directors and minority investors have conflicting interests, so dividends and retained funds create persistent tension.

Strategy Games Trains Stock Holding Network and Route Building Admin: Better Description Needed!

Players

2-4

Play time

Not listed

Age

12+

Complexity

4.4/5

Rating

7.07

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

From the introduction in the rulebook: 1812 is a member of the Series: 18xx series of games. The series is based on 1829, by Francis Tresham.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

From the introduction in the rulebook: 1812 is a member of the Series: 18xx series of games. The series is based on 1829, by Francis Tresham. 1812 is set in North-East England in the 19th century. Two to four players represent investors in railway companies, spending their initial capital to buy wholly owned Private and Minor Companies and later buying shares in Public Companies. The Public Companies are each controlled by the largest shareholder (its Director). Minor Companies and Public Companies build track and run Trains in order to earn revenues. Public Company revenues can be paid out as dividends to shareholders or retained to fund further track and Trains. A feature of 1812, as with all the other games in the series, is that the interests of a Public Companyís Director and the interests of its shareholders are not identical, so minority shareholders need to be careful in their investments. 1812 is a medium length game. Experienced, brisk players can expect to take about three hours to complete a game. Novices or more deliberate players might add a few hours to that time.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
180 min
Age
12+
Complexity
4.4/5
Credits and catalog connections

Credits

Designers

1
Ian D. Wilson

Publishers

2
Deep Thought Games, LLC Golden Spike Games

Linked items

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