Find your next board game
2018
Ages 14+
Brass: Birmingham
8.61
2-4 players
60-120 min
3.89 weight
Strategy
Age of Reason
Age of Reason
Economic
Tech Trees / Tech Tracks
Chaining
End Game Bonuses
Brass
Country: United Kingdom
2013
Ages 12+
Caverna: The Cave Farmers
7.95
1-7 players
30-210 min
3.78 weight
Strategy
Animals
Economic
Fantasy
Automatic Resource Growth
Increase Value of Unchosen Resources
Solo / Solitaire Game
Animals: Cattle / Cows
Animals: Dogs
2017
Ages 12+
Lisboa
8.19
1-4 players
60-120 min
4.59 weight
Strategy
City Building
Economic
Industry / Manufacturing
Area Majority / Influence
Hand Management
Open Drafting
Cities: Lisbon (Portugal)
Components: Multi-Use Cards
2017
Ages 8+
Azul
7.76
2-4 players
30-45 min
1.76 weight
Abstract
Family
Abstract Strategy
Puzzle
Renaissance
End Game Bonuses
Open Drafting
Pattern Building
Components: 5 x 5 Grids
Country: Portugal
2018
Ages 14+
Teotihuacan: City Of Gods
7.87
1-4 players
90-120 min
3.78 weight
Strategy
Ancient
Area Movement
Rondel
Set Collection
Constructions: Pyramids
Country: Mexico
2017
Ages 12+
Rajas Of The Ganges
7.73
2-4 players
45-75 min
2.89 weight
Strategy
Dice
Economic
Renaissance
Connections
Dice Rolling
Network and Route Building
Admin: Better Description Needed!
Country: India
2019
Ages 12+
Glen More Ii: Chronicles
7.91
2-4 players
90-120 min
3.03 weight
Strategy
City Building
Economic
Farming
Commodity Speculation
Grid Movement
Market
Animals: Cattle / Cows
Animals: Sheep
2019
Ages 8+
Azul: Summer Pavilion
7.65
2-4 players
30-45 min
2.05 weight
Abstract
Family
Abstract Strategy
Puzzle
End Game Bonuses
Open Drafting
Pattern Building
Country: Portugal
Game: Azul
2000
Ages 7+
Carcassonne
7.41
2-5 players
30-45 min
1.9 weight
Family
City Building
Medieval
Territory Building
Area Majority / Influence
Map Addition
Pattern Recognition
Category: Dized Tutorial
Cities: Carcassonne (France)
2017
Ages 8+
Dinosaur Island
7.58
1-4 players
90-120 min
3.04 weight
Strategy
Animals
Economic
Science Fiction
Action Points
Dice Rolling
Income
Admin: Better Description Needed!
Animals: Dinosaurs
2000
Ages 12+
The Princes Of Florence
7.51
1-5 players
75-100 min
3.24 weight
Strategy
City Building
Renaissance
Auction/Bidding
End Game Bonuses
Grid Coverage
Cities: Florence (Tuscany, Italy)
Components: 7 x 7 Grids
2015
Ages 8+
Isle Of Skye: From Chieftain To King
7.40
2-5 players
30-50 min
2.25 weight
Family
Strategy
Economic
Territory Building
Catch the Leader
Commodity Speculation
I Cut, You Choose
Country: Scotland
Digital Implementations: Google Play
1998
Ages 10+
Samurai
7.46
2-4 players
30-60 min
2.47 weight
Strategy
Abstract Strategy
Medieval
Area Majority / Influence
Hand Management
Hexagon Grid
Components: Map (Continental / National scale)
Country: Japan
2009
Ages 10+
Steam
7.56
3-5 players
?-? min
3.46 weight
Strategy
Economic
Trains
Transportation
Auction/Bidding
Loans
Network and Route Building
Components: Map (Continental / National scale)
Digital Implementations: Steam
2016
Ages 8+
Kingdomino
7.32
2-4 players
15-25 min
1.22 weight
Family
City Building
Medieval
Territory Building
Open Drafting
Tile Placement
Turn Order: Stat-Based
Category: Dized Tutorial
Components: 5 x 5 Grids
2017
Ages 12+
Heaven & Ale
7.54
2-4 players
60-90 min
3.2 weight
Strategy
Economic
Farming
Industry / Manufacturing
Grid Coverage
Highest-Lowest Scoring
Once-Per-Game Abilities
Food & Drink: Beer
Religious: Monks/Abbots & Monasteries/Abbeys
2021
Ages 14+
Destinies
7.76
1-3 players
90-150 min
1.91 weight
Thematic
Adventure
Exploration
Fantasy
Dice Rolling
Map Addition
Role Playing
Components: Digital Hybrid â?? App/Website Required
Components: Miniatures
2004
Ages 14+
Antiquity
7.85
2-4 players
120-180 min
4.32 weight
Strategy
City Building
Civilization
Economic
Grid Coverage
Hexagon Grid
Modular Board
Components: Polyominoes
Digital Implementations: Boardgamecore
2015
Ages 8+
Arboretum
7.30
2-4 players
?-? min
2.14 weight
Family
Bluffing
Card Game
Hand Management
Pattern Building
Set Collection
Card Games: Draw and Discard
Digital Implementations: VASSAL
2020
Ages 12+
Bonfire
7.68
1-4 players
70-100 min
3.64 weight
Strategy
Fantasy
Puzzle
Market
Pattern Building
Point to Point Movement
Creatures: Dwarves & Gnomes
Digital Implementations: Tabletopia
2009
Ages 12+
Dungeon Lords
7.36
2-4 players
?-? min
3.57 weight
Strategy
Economic
Fantasy
Fighting
Action Queue
Hand Management
Simultaneous Action Selection
Digital Implementations: Boiteajeux
Game: Dungeon Lords
2017
Ages 8+
Bärenpark
7.30
2-4 players
30-45 min
1.66 weight
Family
Animals
Puzzle
Grid Coverage
Open Drafting
Set Collection
Animals: Bears
Animals: Koalas
2012
Ages 13+
Agricola: All Creatures Big And Small
7.34
2 players
?-? min
2.35 weight
Strategy
Animals
Farming
Automatic Resource Growth
Enclosure
Increase Value of Unchosen Resources
Animals: Cattle / Cows
Animals: Horses
2018
Ages 10+
Carpe Diem
7.52
2-4 players
45-75 min
2.51 weight
Strategy
Ancient
Area Movement
Contracts
End Game Bonuses
Admin: Better Description Needed!
Ancient: Rome