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Arboretum box art
2015 Ranked #346

Arboretum

A hand-management tile game where players grow numbered tree paths into a garden. Cards kept in hand determine who may score each species, making every placement a sacrifice.

Family Games Bluffing Card Game Pattern Building Set Collection

Players

2-4

Play time

Not listed

Age

8+

Complexity

2.14/5

Rating

7.30

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.9/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 1.8/5

Low interaction

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Arboretum is a strategy card game for 2-4 players, aged 10 and up, that combines set collection, tile-laying and hand management while playing in about 25 minutes. Players try to have the most points at the end of the game by creating beautiful garden paths for their visitors.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Arboretum is a strategy card game for 2-4 players, aged 10 and up, that combines set collection, tile-laying and hand management while playing in about 25 minutes. Players try to have the most points at the end of the game by creating beautiful garden paths for their visitors. The deck has 80 cards in ten different colors, with each color featuring a different species of tree; each color has cards numbered 1 through 8, and the number of colors used depends on the number of players. Players start with a hand of seven cards. On each turn, a player draws two cards (from the deck or one or more of the discard piles), lays a card on the table as part of her arboretum, then discards a card to her personal discard pile. When the deck is exhausted, players compare the cards that remain in their hands to determine who can score each color. For each color, the player(s) with the highest value of cards in hand of that color scores for a path of trees in her arboretum that begins and ends with that color; a path is a orthogonally adjacent chain of cards with increasing values. For each card in a path that scores, the player earns one point; if the path consists solely of trees of the color being scored, the player scores two points per card. If a player doesn't have the most value for a color, she scores zero points for a path that begins and ends with that color. Whoever has the most points wins.

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
30 min
Age
8+
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

1
Dan Cassar

Artists

3
Philippe Guérin Chris Quilliams Beth Sobel

Publishers

3
Filosofia Éditions Renegade Game Studios Z-Man Games

Linked items

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