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Lanterns: The Harvest Festival box art
2015 Ranked #965

Lanterns: The Harvest Festival

Tile-laying game where artisans decorate a palace lake and collect colored lanterns to earn honors. Every tile gives cards to all players, so a useful placement must also account for the opportunities it creates around the table.

Family Games Pattern Building Set Collection Rivers: Yangtze

Players

2-4

Play time

Not listed

Age

8+

Complexity

1.55/5

Rating

6.87

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 1.7/5

Low interaction

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The harvest is in, and the artisans are hard at work preparing for the upcoming festival. Decorate the palace lake with floating lanterns and compete to become the most honored artisan when the festival begins.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The harvest is in, and the artisans are hard at work preparing for the upcoming festival. Decorate the palace lake with floating lanterns and compete to become the most honored artisan when the festival begins. In Lanterns: The Harvest Festival, players have a hand of tiles depicting various color arrangements of floating lanterns, as well as an inventory of individual lantern cards of specific colors. When you place a tile, all players (you and your opponents) receive a lantern card corresponding to the color on the side of the tile facing them. Place carefully to earn cards and other bonuses for yourself, while also looking to deny your opponents. Players gain honor by dedicating sets of lantern cards — three pairs, for example, or all seven colors — and the player with the most honor at the end of the game wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
30 min
Age
8+
Complexity
1.6/5
Credits and catalog connections

Credits

Designers

1
Christopher Chung

Artists

3
Christopher Chung Alexey Kot Beth Sobel

Publishers

2
Foxtrot Games Renegade Game Studios