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Meenakshi Temple
7.30Build patterns from chosen pieces to unlock scoring opportunities.
Clash Of Decks: Deliquescence
7.63
Bretwalda
7.39Move forces between areas to control positions and pressure rivals.
Loop: Life Of Ordinary People
6.87Solve a self-contained solo challenge against the game system.
Illuminati (second Edition)
7.07Build routes and networks to connect locations efficiently.
Deadlands: The Battle For Slaughter Gulch
5.79Move forces between areas to control positions and pressure rivals.
Royal Defense
7.73Move forces between areas to control positions and pressure rivals.
Dawnshade: The Watchers Prophecy
7.14Coordinate with teammates to solve the game's shared challenge.
Rick And Morty: The Ricks Must Be Crazy Multiverse Game
5.99Spend limited actions each turn to balance movement, setup, and scoring.
Clash Of Decks: Elusive
7.72
Monster Island
7.19Take character roles and resolve situations through narrative decisions.
Wwe Dice Masters: Campaign Box
7.48Build a deck or pool that turns small actions into stronger combos.
Tori-tori: Endangered Species
7.51Coordinate with teammates to solve the game's shared challenge.
One Card: Cereal Killer
8.19Use clues and contradictions to deduce hidden information.
Strange Synergy
5.79Roll dice and choose how to use the results for tactical outcomes.
Cogs And Commissars
6.11Draft from shared options to assemble a plan over successive turns.
Dicenstein
6.35Move pieces across a map while planning position and timing.
Tricked-out Hero
6.24Play suited cards to win tricks and manage timing.
Os Reinos De Drunagor
7.42Collect matching sets while timing when to score or trade them.
Karnaxis
6.41Place workers to claim actions and turn resources into plans.
Little Monster That Came For Lunch And Stayed For Tea
6.14Manage cards in hand to time plays, combos, and scoring windows.
Born To Serve
7.44Commit presence to key areas and fight for influence where it matters.
Star Traders
7.62Move goods between locations while optimizing routes and timing.
The Suits: Season 1
6.51Bluff, read opponents, and time reveals around hidden information.