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Loop: Life Of Ordinary People box art
2021 Ranked #14,176

Loop: Life Of Ordinary People

An educational card game has players balance work, buying, and consumption to reach maximum happiness before resources are depleted. Careers, favors, and consumerist traps turn personal gain into a shared race against collapse.

Family Games Educational Environmental Action Retrieval Open Drafting

Players

1-6

Play time

15-90 min

Age

13+

Complexity

2.4/5

Rating

6.87

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.9/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Short for the "Life Of Ordinary People", The L.O.O.P. is a 1-6 persons educational card game about Consumerism, Materialistic Lifestyle, and Personal Happiness.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Short for the "Life Of Ordinary People", The L.O.O.P. is a 1-6 persons educational card game about Consumerism, Materialistic Lifestyle, and Personal Happiness. Players are challenged to reach maximum HAPPINESS by balancing the 3 aspects of material life while preventing a total resource DEPLETION. Each turn, player chooses to do 1 of these 3 actions: WORK (earn COINs), BUY (get new MATERIALs), or CONSUME (completing ACTIVITIES). Each action results in increasing or decreasing HAPPINESS for that turn. Player can play combo with 5 types of FAVOUR cards to interact and negotiate with other players to obtain necessary MATERIALs. There are 9 CAREERs to choose from and each comes with a special ability; and also 8 TRAPs that lure all players into materialistic behaviours that are inspired by real-life consumerism tricks used by big companies. While all players are spending resources competing each other (and TRAPs) to first reach maximum HAPPINESS, they are also fighting against the ultimate count-down for the human race: the resource DEPLETION! Work, Buy, Consume, until Die? Do you think you have what it takes to break this L.O.O.P.? —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–6
Best with
–6
Play time
15–90 min
Age
13+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

2
Cyril Lee Kenneth YWN

Artists

1
Cyril Lee

Publishers

1
Blackbody Lab

Linked items

No published linked games yet.