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Loop: Life Of Ordinary People box art
Rich game profile

Loop: Life Of Ordinary People

Short for the "Life Of Ordinary People", The L.O.O.P. is a 1-6 persons educational card game about Consumerism, Materialistic Lifestyle, and Personal Happiness. Players are challenged to reach maximum HAPPINESS by balancing the 3 aspects of material life while preventing a total...

Players

1-6

Time

15-90

Age

13+

Weight

2.4

Rating

6.87

Should this hit the table?

Quick read before the metadata.

The game Loop: Life of Ordinary People has a high level of direct confrontation and strategic depth in confrontation. Players need to pay frequent attention to others' strategies and turns. While there is some level of cooperation required, it is not the main focus of the game. Overall, the game has a strong interaction score.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.9

Highly interactive

Scaling 4.4

Scales well

Strategy 4.6

Deep strategy

Control 3.2

Luck-sensitive

Table feel

The game Loop: Life of Ordinary People has a high level of direct confrontation and strategic depth in confrontation. Players need to pay frequent attention to others' strategies and turns. While there is some level of cooperation required, it is not the main focus of the game. Overall, the game has a strong interaction score.

Replay value

Loop: Life of Ordinary People has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The presence of expansions and moderate easiness to learn also contribute to its replay value. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. It adapts well to different player counts without compromising its appeal or balance. Overall, it provides a fresh and engaging gameplay experience.

Luck profile

Loop: Life of Ordinary People has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Short for the "Life Of Ordinary People", The L.O.O.P. is a 1-6 persons educational card game about Consumerism, Materialistic Lifestyle, and Personal Happiness. Players are challenged to reach maximum HAPPINESS by balancing the 3 aspects of material life while preventing a total resource DEPLETION. Each turn, player chooses to do 1 of these 3 actions: WORK (earn COINs), BUY (get new MATERIALs), or CONSUME (completing ACTIVITIES). Each action results in increasing or decreasing HAPPINESS for that turn. Player can play combo with 5 types of FAVOUR cards to interact and negotiate with other players to obtain necessary MATERIALs. There are 9 CAREERs to choose from and each comes with a special ability; and also 8 TRAPs that lure all players into materialistic behaviours that are inspired by real-life consumerism tricks used by big companies. While all players are spending resources competing each other (and TRAPs) to first reach maximum HAPPINESS, they are also fighting against the ultimate count-down for the human race: the resource DEPLETION! Work, Buy, Consume, until Die? Do you think you have what it takes to break this L.O.O.P.? —description from the publisher

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Commerce mapping

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Credits

People and publishers

Designers

2
Cyril Lee Kenneth YWN

Artists

1
Cyril Lee

Publishers

1
Blackbody Lab

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