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Tang Garden box art
2019 Ranked #853

Tang Garden

Garden-building strategy game where imperial designers place landscape and decorations to balance nature and attract noble visitors. Panoramas and character viewpoints turn a beautiful layout into a scoring puzzle about what each guest sees.

Family Games Environmental Line of Sight Open Drafting

Players

1-4

Play time

40-60 min

Age

14+

Complexity

2.61/5

Rating

7.38

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.2/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The Tang dynasty was considered the first golden age of the classical and now iconic Chinese gardens. Emperor Xuanzong built the magnificent imperial Garden of the Majestic Clear Lake as an homage of life itself and from where he ruled.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The Tang dynasty was considered the first golden age of the classical and now iconic Chinese gardens. Emperor Xuanzong built the magnificent imperial Garden of the Majestic Clear Lake as an homage of life itself and from where he ruled. Players will act as Imperial Garden Designers and they will be called to build the most incredible garden while balancing the elements of Nature. Tang Garden is a Zen-like game that will take you to the first golden age of China, where players will progressively build a garden by creating the landscape, placing the scenery and projecting their vision through vertical panoramas. During the construction, noblemen will visit the garden to admire the surroundings and the way the natural elements coexist in the most breathtaking scenery humankind has ever laid their eyes upon. Players will take turns by playing one of the two actions available in the game: 1) Placing tiles and matching the elements to increase their personal nature balance and unlock more character miniatures. By balancing the nature elements on the player boards, players will attract new characters into the garden. On each player turn, if the elements are balanced, the player will have to choose one miniature from the ones available and finally decide which one of the characters will be placed in the garden, orienting them towards their favorite background, while keeping the other with you to keep exploiting its ability. 2) Draw decoration cards and place one on the board to get prestige by completing collections. Players will draw a quantity of cards based on the board situation and choose one to keep. Players will then have to place the chosen decoration in one of the available spots in the garden, creating a unique and seamless scenario that will never be the same. During the game, by placing tiles on special parts of the board, you will be able to place a panorama tile, a new element that adds a never ending perspective for the visitors. Both small and big panoramas will be placed perpendicularly to the board by attaching it to the board insert by creating a seamless look on the four sides of the board. The Panoramas will interact with the characters at the end of the game by giving prestige points based on what your visitor sees and likes. At the end of the game, the player with the most prestige will be the winner. —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
40–60 min
Age
14+
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

2
Francesco Testini Pierluca Zizzi

Artists

1
Matthew Mizak

Publishers

1
ThunderGryph Games

Linked items

No published linked games yet.