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The One Hundred Torii box art
2020 Ranked #3,679

The One Hundred Torii

This path-building game has players travel through a Japanese garden of sacred gates. Finding a personal route matters more than merely reaching a destination.

Family Games Abstract Strategy Set Collection Solo / Solitaire Game Players: Games with Solitaire Rules

Players

1-4

Play time

45-60 min

Age

8+

Complexity

2.21/5

Rating

7.19

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

LIFE’S A JOURNEY, NOT A DESTINATION Find your path in a beautiful Japanese garden. In the Japanese tradition, the torii gate marks the transition into the sacred.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

LIFE’S A JOURNEY, NOT A DESTINATION Find your path in a beautiful Japanese garden. In the Japanese tradition, the torii gate marks the transition into the sacred. Travel from fountains to flowers to shrines passing through as many torii gates as possible, while meeting vendors, poets, and even Samurai along the way. The traveler goes through the ancient torii gate— Leaf falls in water OBJECTIVE Earn the most journey points by expanding the garden and walking through as many torii gates as possible as you move between similar landmarks. Earn additional advantages and points by interacting with characters in the garden such as poets, samurai, gardeners, vendors and geishas. Maybe you will be first to visit each landmark 5 times or maybe you will interact with same character 3 times. Your journey to the most points may lead you down a different path every time! KEY PLAY The One Hundred Torii is a tile placing game played over a series of turns. Each turn the board expands and the game ends after the last tile is drawn and each player takes one last turn. Each Turn, the player takes the following actions (in order): - Get Help (optional) - Expand the Garden - Claim Rewards (if earned) - Draw Tiles -description from publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
45–60 min
Age
8+
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

1
Scott Caputo

Artists

1
Vincent Dutrait

Publishers

1
Pencil First Games, LLC

Linked items

No published linked games yet.