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Symphony No.9
6.95Bluff, read opponents, and time reveals around hidden information.
Decktective: Bloody-red Roses
6.52Coordinate shared actions while clues or threats pressure the group.
Frogriders
6.55Move pieces across a map while planning position and timing.
Munchkin Legends
6.39Draft from shared options to assemble a plan over successive turns.
The Red Dragon Inn 7: The Tavern Crew
8.00Bluff, read opponents, and time reveals around hidden information.
Biblios: Quill And Parchment
6.98Mark choices on a sheet to build patterns and complete objectives.
Legacies
7.08Solve a self-contained solo challenge against the game system.
Superhot: The Card Game
6.29Build a deck or pool that turns small actions into stronger combos.
Day & Night
6.59Build patterns from chosen pieces to unlock scoring opportunities.
Wild Blue Yonder
7.78Play event cards to drive map pressure and long-term timing.
Sneaks & Snitches
6.30Bluff, read opponents, and time reveals around hidden information.
Heul Doch! Mau Mau
6.71Manage cards in hand to time plays, combos, and scoring windows.
Vampire: The Masquerade – Chapters
7.65Coordinate shared actions while clues or threats pressure the group.
Fool!
6.64Play suited cards to win tricks and manage timing.
Quarriors! Light Vs. Dark
6.79Build a deck or pool that turns small actions into stronger combos.
Going, Going, Gone!
6.15Use physical skill and timing to pull off the key moves.
Crescent Moon
7.21Commit presence to key areas and fight for influence where it matters.
Zooloretto Junior
6.67Place tiles carefully to build spatial scoring patterns.
Shadowfist
7.10Manage cards in hand to time plays, combos, and scoring windows.
Momiji
6.88Remember hidden information and use recall to make better choices.
Guns & Steel
6.30Build a deck or pool that turns small actions into stronger combos.
The Defence Of Procyon Iii
7.85Maneuver forces across tactical or historical battle maps.
Castle
6.10Place tiles carefully to build spatial scoring patterns.
The Settlers Of Zarahemla
6.79Collect matching sets while timing when to score or trade them.