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The Settlers Of Zarahemla box art
2003 Ranked #4,696

The Settlers Of Zarahemla

A resource-building strategy game where players trade, build settlements, cities, roads, and contribute to a temple to gain victory points. The temple rewards the strongest contributor, while contested spaces and the robber can disrupt an expanding civilization.

Family Games Ancient Civilization Modular Board Set Collection

Players

2-4

Play time

Not listed

Age

12+

Complexity

2.54/5

Rating

6.79

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The Settlers of Zarahemla is a re-implementation of CATAN themed around The Book of Mormon. Players try to contribute the most to the land of Zarahemla by building settlements, cities, roads, and helping construct the temple.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The Settlers of Zarahemla is a re-implementation of CATAN themed around The Book of Mormon. Players try to contribute the most to the land of Zarahemla by building settlements, cities, roads, and helping construct the temple. On each turn dice are rolled to determine what resources the island produces. Players collect these resources (cards) - wood, grain, brick, water, or stone - to build up their civilizations to get to 12 victory points and win the game. Game play is similar to Settlers of Catan, but players can add a stone to the temple by paying one brick and one stone. The player who contributes the most stones gains 2 extra victory points. A turn consists of possibly playing a development card, rolling the dice, everyone collecting any resource cards based on the roll and position of settlements (or upgraded cities) unless a 7 is rolled, turning in resource cards (if possible and desired) for improvements, trading cards at a port, and trading resource cards with other players. If a 7 is rolled, the active player moves the robber to a new hex tile and steals resource cards from other players who have built structures adjacent to that tile. Points are accumulated by building settlements and cities, having the longest road and the largest army (from some of the development cards), from having made the biggest contribution to building the Zarahemla temple, and gathering certain development cards that simply award victory points. When a player has gathered 12 points (some of which may be held in secret), he announces his total and claims the win. Rather than having individual hexes like CATAN the game has five separate strips of hexes. These are double sided so it is still possible to construct different board configurations. Expanded by: The Settlers of Zarahemla Mini-Expansion (2003) Belongs to the Catan Series.

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
90 min
Age
12+
Complexity
2.5/5
Credits and catalog connections

Credits

Designers

1
Klaus Teuber

Artists

3
Miles Germer Alvin Madden Imelda Vohwinkel

Publishers

1
Inspiration Games

Linked items

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