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San Francisco
6.76Place tiles carefully to build spatial scoring patterns.
The Towers Of Arkhanos
6.74Place workers to claim actions and turn resources into plans.
King Of The Elves
6.19Move pieces across a map while planning position and timing.
Grove
6.33Use clues and contradictions to deduce hidden information.
Momiji
6.88Remember hidden information and use recall to make better choices.
Peloponnes Card Game
6.69Compete for contested options while managing cost and timing.
Age Of Discovery
6.34Draft from shared options to assemble a plan over successive turns.
Origins: How We Became Human
6.75Compete for contested options while managing cost and timing.
Tanto Cuore: Oktoberfest
7.30Build a deck or pool that turns small actions into stronger combos.
Natives
6.73Build a deck or pool that turns small actions into stronger combos.
Resident Evil Deck Building Game: Alliance
6.84Build a deck or pool that turns small actions into stronger combos.
1936: Guerra Civil
7.52Maneuver forces across tactical or historical battle maps.
Tucano
6.47Collect matching sets while timing when to score or trade them.
Star Trek Deck Building Game: The Original Series
6.62Build a deck or pool that turns small actions into stronger combos.
Space Race
7.12Commit presence to key areas and fight for influence where it matters.
Passing Through Petra
6.69Place workers to claim actions and turn resources into plans.
Draconis Invasion
7.20Build a deck or pool that turns small actions into stronger combos.
Space Beans
6.08Collect matching sets while timing when to score or trade them.
Cosmic Factory
6.84Make decisions quickly while the game unfolds in real time.
Sellswords
6.51Place tiles carefully to build spatial scoring patterns.
New York
6.65Place tiles carefully to build spatial scoring patterns.
Ascension: Delirium
7.76Build a deck or pool that turns small actions into stronger combos.
Han
7.14Build routes and networks to connect locations efficiently.
Lunar Base
7.21Place tiles carefully to build spatial scoring patterns.