Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Draft your guild, plan your attack, and seize victory! Take to the field of battle in this intense head-to-head contest of wits and strategy.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Draft your guild, plan your attack, and seize victory! Take to the field of battle in this intense head-to-head contest of wits and strategy. Use the diverse assortment of mercenaries at your disposal to capture strategic terrain and exploit your enemy's weaknesses. With fifty different sellswords to compose your guild, no two battles will be the same! Sellswords is a tile-placement game (they're cards, not tiles, but you get the idea) for two players in which heroes gather for the battle of a lifetime. Each of the fifty heroes has its own ability to help turn the tiles of battle in your favor!