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Ascension: Delirium box art

Ascension: Delirium

Players

1-4

Time

?-?

Age

13+

Weight

2

Rating

7.76

Fit

Teach 2.7

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.5

Scales well

Strategy 3.9

Deep strategy

Control 3.8

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Ascension: Delirium offers a high level of variability with its gameboard and expansions, allowing for different experiences each time it is played. The strategic depth and scalability of the game further enhance its replay value. While the easiness to learn score is average, the overall replayability score is still strong at 7.7.

Luck profile

Ascension: Delirium has a moderate influence of luck. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

A new portal into the Dreamscape has been opened! The world of Vigil is warped by dreams and nightmares come to life. In Ascension: Delirium, you must wield the power of the Dreamborn to battle the forces of Delirium to save the realm. Use insight to access powerful new hero abilities and to roll the Delirium die. Recruit legendary heroes who have been warped by Delirium into new forms. Ascension: Delirium is playable as a standalone one-to-four-player game, or you can combine it with other Ascension games to play with up to six players! —description from the publisher

Editions

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Credits

Designers

1
Justin Gary

Artists

2
Aaron Nakahara Peter Wocken

Publishers

1
Stone Blade Entertainment

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