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The New Era
7.48Draft from shared options to assemble a plan over successive turns.
Treasure Hunter
6.76Draft from shared options to assemble a plan over successive turns.
The Red Dragon Inn
6.56Bluff, read opponents, and time reveals around hidden information.
Ascension: Rise Of Vigil
7.16Build a deck or pool that turns small actions into stronger combos.
City Of Iron
7.17Build a deck or pool that turns small actions into stronger combos.
Colonial Twilight: The French-algerian War, 1954-62
7.69Commit presence to key areas and fight for influence where it matters.
Vast: The Mysterious Manor
7.47Place tiles carefully to build spatial scoring patterns.
Smash Up: The Obligatory Cthulhu Set
6.74Commit presence to key areas and fight for influence where it matters.
The Great Heartland Hauling Co.
6.85Move goods between locations while optimizing routes and timing.
Coraquest
8.00Coordinate with teammates to solve the game's shared challenge.
Trambahn
6.95Collect matching sets while timing when to score or trade them.
Evo (second Edition)
6.94Compete for contested options while managing cost and timing.
Marvel: Crisis Protocol
8.30Roll dice and choose how to use the results for tactical outcomes.
Talisman: Revised 4th Edition
6.51Roll dice and choose how to use the results for tactical outcomes.
Stellar
7.39Place tiles carefully to build spatial scoring patterns.
Dragomino
7.06Build patterns from chosen pieces to unlock scoring opportunities.
Smash Up: Cease And Desist
7.42Commit presence to key areas and fight for influence where it matters.
Star Trek: Attack Wing
7.49Roll dice and choose how to use the results for tactical outcomes.
Summer Camp
7.14Build a deck or pool that turns small actions into stronger combos.
Terramara
7.31Place workers to claim actions and turn resources into plans.
Steam Time
7.07Place workers to claim actions and turn resources into plans.
Wildlife Safari
6.70Draft from shared options to assemble a plan over successive turns.
Alien: Fate Of The Nostromo
7.09Coordinate shared actions while clues or threats pressure the group.
Nyet!
6.76Play suited cards to win tricks and manage timing.