Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The big moment has arrived. You have been named "dragon trainer", and you have the chance to meet them on a mysterious island.
Core mechanisms
Key systems that shape the decisions players make.
Open Drafting
Select cards or items from a shared face-up display.
Pattern Building
Place elements to create arrangements that satisfy scoring or action patterns.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Turn Order: Stat-Based
Determine or change the order in which players take their turns.
Read the full game description
The big moment has arrived. You have been named "dragon trainer", and you have the chance to meet them on a mysterious island. But you are not the only trainer sent to these lands. Who among you will discover the most baby dragons? Dragomino features gameplay similar to Kingdomino, but with gameplay suitable for younger players. At the start of a round, you reveal four domino tiles, with each domino featuring two types of landscapes. Starting with whoever has the mommy dragon figure, players draft a tile and add it to their landscape. If the newly placed tile matches the landscape of one or more adjacent tiles, then you draw an egg tile for that type of landscape and place it face up where those tiles meet. Some eggs feature a baby dragon, which is worth 1 point; others feature an empty shell, which allows you to take the mommy dragon, giving you first pick next round. After seven rounds, the game ends, and the player who holds the mommy dragon scores 1 additional point.