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Iberian Gauge
Plan actions in a queue and manage the timing before they resolve.
Space Station Phoenix
Terracotta Army
Place workers to claim actions and turn resources into plans.
Tenpenny Parks
Place workers to claim actions and turn resources into plans.
Antike Duellum
Commit presence to key areas and fight for influence where it matters.
Meeple Land
Build routes and networks to connect locations efficiently.
Dungeon Mayhem: Monster Madness
Manage cards in hand to time plays, combos, and scoring windows.
Evacuation
Move goods between locations while optimizing routes and timing.
Onward To Venus
Commit presence to key areas and fight for influence where it matters.
Age Of Galaxy
Spend limited actions each turn to balance movement, setup, and scoring.
Xenon Profiteer
Build a deck or pool that turns small actions into stronger combos.
Isle Of Trains
Spend limited actions each turn to balance movement, setup, and scoring.
City Of The Living
Place tiles carefully to build spatial scoring patterns.
Discordia
Roll dice and choose how to use the results for tactical outcomes.
City
Build routes and networks to connect locations efficiently.
The Binding Of Isaac: Four Souls
Negotiate deals and shifting promises to improve your position.
Happy City
Build a deck or pool that turns small actions into stronger combos.
Greed Incorporated
Negotiate deals and shifting promises to improve your position.
Dark Ages: Holy Roman Empire
Commit presence to key areas and fight for influence where it matters.
Deal With The Devil
Use clues and contradictions to deduce hidden information.
Medieval Merchant
Commit presence to key areas and fight for influence where it matters.
Dark Ages: Heritage Of Charlemagne
Commit presence to key areas and fight for influence where it matters.
Minerva
Draft from shared options to assemble a plan over successive turns.
Hippocrates
Place tiles carefully to build spatial scoring patterns.