Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Guide an ambitious swamp clan through fishing, trade, temple exploration, and settlement building on a shared map that changes with every new village.
Core mechanisms
Key systems that shape the decisions players make.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Income
Receive recurring resources according to your position, assets, or development.
Roles with Asymmetric Information
Use Roles with Asymmetric Information as a recurring structure for player decisions and resolution.
End Game Bonuses
Earn additional points for meeting conditions evaluated when the game ends.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Read the full game description
Feya's Swamp is a strategic development game played across a living network of islands and waterways. Each clan places distinctive workers to unlock actions, then sends boats out to fish, trade, visit ancient temples, or establish settlements. Every new settlement changes how boats can move and where commerce is valuable, so the common board grows tighter and more consequential over four rounds. Gold and mana develop a clan's economy, guide cards shape its starting direction, and variable race and scoring goals keep priorities moving. Festivals turn collective fish supplies into points, while awakened spirits and improved sailing open routes that seemed unreachable a turn earlier. The standard clan boards keep the opening accessible; an advanced side gives each clan its own asymmetry. It is an interactive Eurogame where timing and geography matter as much as engine efficiency.