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Sakura Arms: Saine Box
8.43Manage cards in hand to time plays, combos, and scoring windows.
Comet
7.56Move pieces across a map while planning position and timing.
Scuttle!
6.39Coordinate with teammates around shared goals and table pressure.
Dragon Keepers
6.62Coordinate shared actions while clues or threats pressure the group.
Dungeon Twister: The Card Game
6.18Move pieces across a map while planning position and timing.
Andromeda's Edge
8.25Place workers to claim actions and turn resources into plans.
Monster Fluxx
6.16Collect matching sets while timing when to score or trade them.
Sherlock: ¿quién Es Vincent Leblanc?
6.81Coordinate shared actions while clues or threats pressure the group.
Heads Of State
6.10Commit presence to key areas and fight for influence where it matters.
Lightning: Midway – June 4th To June 6th, 1942
6.47Manage cards in hand to time plays, combos, and scoring windows.
1815, Scum Of The Earth: The Battle Of Waterloo Card Game
7.46Solve a self-contained solo challenge against the game system.
Dark Venture
7.07Coordinate with teammates to solve the game's shared challenge.
El Alamein
6.94Build a deck or pool that turns small actions into stronger combos.
Ukiyo
7.12Remember hidden information and use recall to make better choices.
Chachapoya
7.21Bluff, read opponents, and time reveals around hidden information.
Scram
7.09Remember hidden information and use recall to make better choices.
Landlord!
5.92Collect matching sets while timing when to score or trade them.
Sakura Arms: Yatsuha Box
8.45Manage cards in hand to time plays, combos, and scoring windows.
Filler
6.71Build a deck or pool that turns small actions into stronger combos.
Rummikub Twist
7.32Build patterns from chosen pieces to unlock scoring opportunities.
Noxford
6.14Place tiles carefully to build spatial scoring patterns.
Centauri Saga
6.53Coordinate with teammates to solve the game's shared challenge.
Zombiaki Ii: Attack On Moscow
6.13Draft from shared options to assemble a plan over successive turns.
Manoeuvre: Distant Lands
7.87Play event cards to drive map pressure and long-term timing.