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Noxford box art
2016 Ranked #7,220

Noxford

A tile-laying influence game in which crime syndicates surround rich districts in a steampunk city. Barracks cancel local power, while majority control of districts determines who rules the city.

Card Game City Building Area Majority / Influence Hand Management

Players

2-4

Play time

20-40 min

Age

8+

Complexity

1.77/5

Rating

6.14

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Welcome to Noxford, a timeless city in perpetual construction that extends continuously following the rhythm of the gears that hold it.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Welcome to Noxford, a timeless city in perpetual construction that extends continuously following the rhythm of the gears that hold it. Each player leads a crime syndicate and relies on their lieutenants and henchmen to become the most influential around rich districts of the city. Set in a Steampunk universe, Noxford gives you the opportunity to take control of a Victorian city made up of cards. In turn, players place in the game either cards depicting influence of their syndicate, or neutral cards representing rich districts (victory points) as well as barracks (which cancel syndicate influence around those areas). Cards must be placed so that they touch at least two cards already in play and must have at least two edges aligned on the edges of the cards that it touches. The game ends when a player plays their last syndicate card. Then, players win neutral districts if they have more syndicate cards than their opponents around. Neutral districts give 1 victory point per symbol on them, and a +2 bonus if the district depicts the favorite field of the player's syndicate. The player with the most victory points controls the city and wins the game!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–3
Play time
20–40 min
Age
8+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Henri Kermarrec

Artists

1
Maud Chalmel

Publishers

3
Capsicum Games Quick Simple Fun Games Spiele-Offensive.de

Linked items

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