Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Dungeon Twister: The Card Game is a two-player-only take on Dungeon Twister with the entire game converted into cards.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Modular Board
Build the play area from interchangeable sections that vary between games.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Secret Unit Deployment
Place or assign units secretly before their positions are revealed.
Read the full game description
Dungeon Twister: The Card Game is a two-player-only take on Dungeon Twister with the entire game converted into cards. As in the original game, players in Dungeon Twister: The Card Game build a team from the characters and objects available to them, then head into the maze to try to navigate the hazards by using their action points each turn to move, rotate rooms, collect items, and combat opponents, making their way to the opposite side of the maze while avoiding – or taking out – the opponent's characters along the way. Before starting the game, players choose a scenario card that details the number of rooms in the maze and the number of characters and objects each player uses. With the scenario cards, players can learn the game progressively, starting with the easiest scenario – which uses 2x2 rooms and starts each player with two characters and two objects – and moving into more difficult scenarios from there.