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Claustrophobia 1643 box art
2019 Ranked #1,209

Claustrophobia 1643

Asymmetric survival game where a small human band battles an overwhelming demonic force through catacombs. The human side must make every action count, while the demon player uses numbers and the dungeon itself to crush them.

Thematic Games Adventure Exploration Grid Movement Modular Board

Players

2

Play time

45-90 min

Age

14+

Complexity

2.67/5

Rating

8.03

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Claustrophobia 1643 is a miniatures-based survival game set within the catacombs. The box contains miniatures which are placed on large tiles showing the dungeon spaces.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Claustrophobia 1643 is a miniatures-based survival game set within the catacombs. The box contains miniatures which are placed on large tiles showing the dungeon spaces. Also included are character dashboards, counters and markers, and dice. One player controls a small group of determined humans, while the other plays an almost unending army of demonic creatures. The game is thematic and highly asymmetric: human characters are stronger, but the demon characters are more numerous. Gameplay is very straightforward with a minimum of rules, and each game plays in an hour or less. In essence dice are allocated after rolling to perform actions, while cards or special abilities are also available. The game is about managing decisions and choosing what to do with the resources that you have, managing difficult events and out-thinking your opponent. Combat is handled by dice. Complexity is low, with the focus on theme and building towards a tense, climactic ending. Claustrophobia is played through scenarios of which there are several in the rulebook (20). Generally speaking the human characters are attempting to complete a task (e.g. escape the catacombs, close a portal) while the demons are focused on stopping them. There are varying win conditions depending on the scenario chosen. —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
45–90 min
Age
14+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

2
Croc Laurent Pouchain

Artists

4
David Demaret Gautier Giroud Martin Lavat Stéphane Nguyen

Publishers

1
Monolith Board Games

Linked items

No published linked games yet.