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Orcquest Warpath box art

Orcquest Warpath

Players

1-6

Time

45-90

Age

14+

Weight

3.35

Rating

8.48

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with frequent interaction and limited emphasis on cooperation.

Replay value

Orcquest Warpath has a high variability gameboard, with different experiences each time it is played. The availability of expansions adds new content and gameplay elements, enhancing replay value. The game offers deep strategic possibilities and room for improvement in tactics and strategies. The player interaction score is moderate, and the game scales well with different numbers of players. It is relatively easy to learn, providing a good balance between depth and accessibility. Overall, Orcquest Warpath has a strong replayability score of 7.8.

Luck profile

Orcquest Warpath has a moderate influence of luck. Random elements like dice rolls and card draws have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

OrcQuest Warpath is a campaign-driven cooperative game for 1-6 Players (playing 4-6 Heroes) in which you take the role of green skins who embark together on an adventure to avoid the potential annihilation of their race. Together, they will use their teamwork and unique skills to overcome the enemy and hopefully find the source of all evil. Throughout the adventure, you can develop your weapons, and working together as a team, you will pay homage to the Badass God by leaving a trail of blood and bones everywhere you go! Ten scenarios on double-sided modular tiles that will test your stealth, your teamwork and your Orc skills against the human scum and maybe… other surprise guests! Players follow a campaign where the objective is to find out what motivates the expansion of the human lands. Players will go through different quests (saving allies, fighting big bosses...) and will develop themselves as well as their equipment as the campaign advances. In order to reach the end they must use their team spirit as well as their stealth skills to go through the different scenarios. Players win by reaching the last chapter and defeating a "still secret" opponent. Players lose if the Alert Level reaches the maximum allowed or if all heroes die. —description from the publisher

Editions

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Credits

Designers

2
Yoann Bugny Thomas Maufroid

Artists

5
Carlos Amaral Alexander Brick Antal Kéninger Loïc Muzy Daniel Zrom

Publishers

1
Monolith Board Games

Linked items

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