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Roadkill
5.88Play event cards to drive map pressure and long-term timing.
Genji
5.83Collect matching sets while timing when to score or trade them.
Emu Ranchers
6.52Collect matching sets while timing when to score or trade them.
Verrix
7.61Build a deck or pool that turns small actions into stronger combos.
Expedition Altiplano
6.08Draft from shared options to assemble a plan over successive turns.
Corruption
5.80Bluff, read opponents, and time reveals around hidden information.
Sid Meier's Civilization: The Card Game
5.97Collect matching sets while timing when to score or trade them.
Expedite
7.17Build routes and networks to connect locations efficiently.
Provincia Romana
6.02Draft from shared options to assemble a plan over successive turns.
Daimyo's Fall
7.05Build a deck or pool that turns small actions into stronger combos.
Battlefields Of Olympus
6.12Play event cards to drive map pressure and long-term timing.
Castle Merchants
5.76Move goods between locations while optimizing routes and timing.
Autokrator
6.23Negotiate deals and shifting promises to improve your position.
Kingpin
6.11Place tiles carefully to build spatial scoring patterns.
15 Dias: The Spanish Golden Age
6.33Negotiate deals and shifting promises to improve your position.
To The Death!
7.43Play linked scenarios where mission goals shape each session.
Di Renjie
6.01Use clues and contradictions to deduce hidden information.
Take The Galaxy
6.94Collect matching sets while timing when to score or trade them.
Slavika
5.87Commit presence to key areas and fight for influence where it matters.
Show Business
6.54Move pieces across a map while planning position and timing.
The Outcast Heroes
6.15Compete for contested options while managing cost and timing.
For The Crown
6.91Build a deck or pool that turns small actions into stronger combos.
Ray Master
6.25Place workers to claim actions and turn resources into plans.
Mr. Card Game
5.97Build a deck or pool that turns small actions into stronger combos.