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Emu Ranchers box art

Emu Ranchers

Players

2

Time

?-?

Age

?+

Weight

1.57

Rating

6.52

Fit

Teach 2.9

Teaching signal

Replay 4.1

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate interaction with a mix of direct and strategic confrontation, requiring frequent attention to other players' actions. Limited emphasis on cooperation.

Replay value

Emu Ranchers has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played and allows players to improve their strategies over time. The presence of expansions adds new content and gameplay elements. The game adapts well to different player counts without compromising its appeal or balance. While it may not be the easiest game to learn, it offers enough depth to keep players engaged.

Luck profile

Emu Ranchers has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions, luck still plays a significant role. The game has a balanced mix of luck and strategy, making it suitable for players who enjoy a combination of both elements.

Overview

It's a hardscrabble life for emu ranchers like yourself, raising exotic birds for foreign markets. With the high cost for every bird you hatch, it probably won't be worth it in the end. You can't tell at the beginning of the year which of the six bird varieties will do best, and beware the birds with exceptional plumage! If they thrive, they can be worth big money — but if they go wrong, they can bankrupt your ranch. In Emu Ranchers, a Decktet game for two players, each bird on your ranch is represented by a stack of cards. Cards in a single bird stack must all share a suit and must be in rank order. At the end of the hand, the value of a bird is determined by the total of the number cards in the stack. If the total is too low, then you can end up losing money on a bird. An Ace or Crown makes the stack worth more: more profit if you can cover expenses, but more loss if you can't. The object, naturally enough, is to raise profitable birds.

Editions

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Credits

Designers

1
P. D. Magnus

Artists

2
Daniel Jacob Horine P. D. Magnus

Publishers

2
(Web published) App Sauce Labs

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