Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In Utopian Rummy players compete to draft more prosperous Jobs into their Society. Each Job added to a Society gives a special ability to use now and scores points for them at the end of the Age.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
In Utopian Rummy players compete to draft more prosperous Jobs into their Society. Each Job added to a Society gives a special ability to use now and scores points for them at the end of the Age. Some Jobs add more cards to your hand (Hunters & Farmers), while other Jobs score large amounts of points (Elders & Story Tellers). The basic turn follows these three phases: 1. Explore (Draw) - View the top 2 cards of the Draw Deck and add 1 to your hand. 2. Expand (Play) - Each Job needs to be Initiated first by playing a set of 3 matching Jobs. 3. Decay (Discard) Utopian Rummy was designed to play fast, have many interesting decisions, and just be fun to play. Re-Implemented as: Plato 3000