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Plato 3000 box art

Plato 3000

Players

2-4

Time

?-?

Age

10+

Weight

1.58

Rating

6.48

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Plato 3000 has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, the game does not emphasize cooperation as much.

Replay value

Plato 3000 offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a high replayability score of 7.85.

Luck profile

Plato 3000 has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

In Plato 3000, a revised and improved version of the print-and-play game Utopian Rummy, players have the opportunity to rebuild the world into a new utopia. Players take turns playing sets of Job cards, shaping the new world, and giving them powers to break the rules of the game. Other players can join in – adding their matching Job cards – to gain the power for their side and lay more cards of their own.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Sheamus Parkes

Artists

1
Steven Bagatzky

Publishers

1
Cambridge Games Factory