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City Of Sorcerers
6.10Maneuver forces across tactical or historical battle maps.
Rat Trap
6.02Use clues and contradictions to deduce hidden information.
Chromosome
5.78Commit presence to key areas and fight for influence where it matters.
Aviation Tycoon
5.78
Igor: The Mad Scientist's Lament
5.69Place tiles carefully to build spatial scoring patterns.
Paying The Peiper
6.11Maneuver forces across tactical or historical battle maps.
Double Mission: Beyond The Object
6.16Coordinate with teammates to solve the game's shared challenge.
Foe Hunters
6.41Build a deck or pool that turns small actions into stronger combos.
Charmed And Dangerous: The Sisters Grimm – Base Set
6.35Coordinate with teammates to solve the game's shared challenge.
Roadkill Rivals
6.11Manage cards in hand to time plays, combos, and scoring windows.
Fatal Rendez Vous
5.90Use clues and contradictions to deduce hidden information.
Hunting Party
5.70Manage cards in hand to time plays, combos, and scoring windows.
Beachhead: A Game Of Island Invasions In The South Pacific 1942-1944
5.98Play linked scenarios where mission goals shape each session.
The Last Starfighter Combat Game
5.78Play linked scenarios where mission goals shape each session.
Input
5.64Place tiles carefully to build spatial scoring patterns.
Azimuth: Ride The Winds
6.08Commit presence to key areas and fight for influence where it matters.
Alkemia
7.32Move pieces across a map while planning position and timing.
Asalto
5.83Move pieces across a map while planning position and timing.
Marengo: Morning Defeat, Afternoon Victory
5.95Maneuver forces across tactical or historical battle maps.
Gobblin' Goblins
6.68Collect matching sets while timing when to score or trade them.
District-z
5.83Move forces between areas to control positions and pressure rivals.
Chancellorsville
5.86Maneuver forces across tactical or historical battle maps.
Pyramid Raiders
5.85Move pieces across a map while planning position and timing.
Yosemite
5.87Move pieces across a map while planning position and timing.