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Gobblin' Goblins box art

Gobblin' Goblins

Players

2-12

Time

20-30

Age

8+

Weight

1

Rating

6.68

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Gobblin' Goblins has a high level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to others' strategies frequently. However, the game does not require much cooperation among players.

Replay value

Gobblin' Goblins has a high variability gameboard, impactful expansions, deep strategic possibilities, moderate player interaction, good scalability, and a moderate level of easiness to learn. Overall, it offers a solid replayability score of 7.9.

Luck profile

Gobblin' Goblins has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Description from the deisgner: Gobblin' Goblins is a card game where you must defeat your opponents by being the greediest goblin in a sneaky battle for gross gourmet food. Using a simple play a card and pick up a card mechanic, players collect sets of coloured food cards in order to gobble them off their plate. Action cards can be used to steal and swap food cards as well as causing rounds of vomiting and even explosive diarrhoea. Distraction cards can be played out of turn to hijack your opponents dining experience. Goblins gobble everything from mud pie to flip flops to rusty old pylons. Their stomachs are bottomless, however, each goblin has it's own likes and dislikes as well as allergies. They also have their own special ability depending on their category. Gobbled unwanted food results in minus points and favourable food awards extra points. When all the cards are played, the goblin with the most points is the winner.

Media

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Editions

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Credits

Designers

1
Angela Dickens

Artists

1
Dan Prowse

Publishers

1
Toon Hammer

Linked items

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