allboardgames.com
Venture Party box art
2017 Ranked #19,437

Venture Party

This fantasy hand-management game has leaders discard heroes, collect loot, and finish with the strongest party when the deck ends. Loot raises a party’s power, while hero effects can remove cards or disrupt rival plans.

Card Game Fantasy Hand Management

Players

3-7

Play time

10-20 min

Age

13+

Complexity

1/5

Rating

5.95

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.8/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Venture Party is a fun and simple, 3-7 player, hand management game. Fantasy themes and RPG tropes are turned on their heads in this game full of clumsy and unfortunately ill-fated heroes.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Venture Party is a fun and simple, 3-7 player, hand management game. Fantasy themes and RPG tropes are turned on their heads in this game full of clumsy and unfortunately ill-fated heroes. Your job, as leader of your Venture Party, is to decide which characters are putting their lives on the line for the team. Discard the unlucky heroes and collect loot to build the strongest party! With the new 16 card built in expansion pack, there is even more potential for mayhem before you reach the bottom of the deck! The land is ripe with opportunity, and only one Venture Party will come out on top. Will it be yours? The game begins by dealing 2 Party Members, and 1 Loot Token to every player. At the start of each player turn, they must draw one party member and play one party member from their hand. These heroes are disposable, each with a Power Level value from 1 to 16. Every number has varying effects depending on their Power Level (gathering loot, removing player cards, look at a players hand etc.) Since a Loot Token adds +1 to your party's overall power, Loot handling can sometimes make the difference between the winning and losing parties. WINNING: When the deck runs out the game is over. You want to end the game with the strongest venture party. The strength of your party is determined by combining the numbers on your cards with the number of loot tokens you have you your possession. Ex: If Pedro has the Necromancer (Level 12) and the Blind Monk (Level 6) and 5 Loot, his score is 12 + 6 + 5 =23

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–7
Best with
2
Play time
10–20 min
Age
13+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Erik Fox-Jackson

Artists

1
George Rottkamp

Publishers

1
Golden Bell Games

Linked items

No published linked games yet.