Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
City of Sorcerers is a fantasy boardgame for 2 to 4 players, in which apprentice wizards struggle to gain the powers that will help them to claim sorcerer status - a claim which must be confirmed in the Sorcerers' Arena. There are two parts to the game.
Core mechanisms
Key systems that shape the decisions players make.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Events
Triggered events alter the shared state, rules, or available choices.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Read the full game description
City of Sorcerers is a fantasy boardgame for 2 to 4 players, in which apprentice wizards struggle to gain the powers that will help them to claim sorcerer status - a claim which must be confirmed in the Sorcerers' Arena. There are two parts to the game. During the first part, the apprentices travel around the City researching spells to which will help them in the Arena. The risks associated with the dangerous forces of magic must also be avoided, or the effects of miscalculation cured. In the second part the wizards will enter the Arena and use their powers to attempt to locate and eliminate all rival wizards.