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Lankhmar box art
1976 Ranked #21,326

Lankhmar

Maneuver forces across tactical or historical battle maps.

Wargames Adventure Fantasy Alliances Events

Players

2-4

Play time

Not listed

Age

12+

Complexity

2/5

Rating

5.56

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

User Summary Lankhmar is a game based on the characters in the Nehwon world created by Fritz Leiber. It contains elements of both individual character adventures, army combat, and magic quests.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

User Summary Lankhmar is a game based on the characters in the Nehwon world created by Fritz Leiber. It contains elements of both individual character adventures, army combat, and magic quests. Play involves the drawing and following of geas cards, moving units and weaponry, collecting rewards from the Reward Deck after completing quests, and resolving battles. The map is made up of hexes of various land types with varying combat affecting statistics. Units have a set number of action points with which they can move or carry out their other unit abilities such as changing or picking up weapons. The geas component is the most unique, forcing players to send their heroes off on perilous quests despite whatever plans had been previously made. Optional rules include the inclusion of healing, land sinking into the sea, and a more complicated combat system.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
240 min
Age
12+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

4
Gary Gygax Robert J. Kuntz Fritz Leiber Brad Stock

Artists

1
David C. Sutherland, III

Publishers

1
Tactical Studies Rules (TSR)

Linked items

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