Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Quatre-Bras 1815: Last Eagles is the fourth game in the Eagles of France serie to be released in Q1 2019. More simulation of a Napoleonic battle rather than just a re-creation.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Events
Triggered events alter the shared state, rules, or available choices.
Line of Sight
Visibility between pieces determines valid targets, movement, or effects.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Read the full game description
Quatre-Bras 1815: Last Eagles is the fourth game in the Eagles of France serie to be released in Q1 2019. More simulation of a Napoleonic battle rather than just a re-creation. At Quatre-Bras, Wellington's army arrived at the last minute to counter Ney's advancing troops. At the end of the day, the Anglo-Allied outnumbered the French and were able to counter attack. Several scenarios are available: Quatre-bras historical, Quatre-bras with variable reinforcements (what if D'Erlon or Uxbridge had arrived?), and two other what if scenarios: Ney's morning attack, Wellington already concentrated versus Ney This game will link up with Ligny 1815: Last Eagles to provide a full campaign experience with interaction between both battles. Using hidden units with fog of war and variable reinforcements, the players will be as close as possible to the real life situation. Where are the French attacking? When exactly my reinforcements will arrive? -description from designer