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Quatre Bras 1815: Last Eagles box art
2019 Ranked #5,650

Quatre Bras 1815: Last Eagles

A Napoleonic wargame has French and Anglo-Allied commanders fight for Quatre-Bras under hidden information. Variable reinforcements and linked campaigns make uncertainty about attacks and arrivals central to the battle.

Wargames Napoleonic Wargame Events Grid Movement

Players

2-4

Play time

120-600 min

Age

14+

Complexity

3.4/5

Rating

8.18

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Quatre-Bras 1815: Last Eagles is the fourth game in the Eagles of France serie to be released in Q1 2019. More simulation of a Napoleonic battle rather than just a re-creation.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Quatre-Bras 1815: Last Eagles is the fourth game in the Eagles of France serie to be released in Q1 2019. More simulation of a Napoleonic battle rather than just a re-creation. At Quatre-Bras, Wellington's army arrived at the last minute to counter Ney's advancing troops. At the end of the day, the Anglo-Allied outnumbered the French and were able to counter attack. Several scenarios are available: Quatre-bras historical, Quatre-bras with variable reinforcements (what if D'Erlon or Uxbridge had arrived?), and two other what if scenarios: Ney's morning attack, Wellington already concentrated versus Ney This game will link up with Ligny 1815: Last Eagles to provide a full campaign experience with interaction between both battles. Using hidden units with fog of war and variable reinforcements, the players will be as close as possible to the real life situation. Where are the French attacking? When exactly my reinforcements will arrive? -description from designer

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
1
Play time
120–600 min
Age
14+
Complexity
3.4/5
Credits and catalog connections

Credits

Designers

1
Walter Vejdovsky

Artists

3
Rick Barber Sébastien Brunel Christophe Gentil-Perret

Publishers

1
Hexasim

Linked items

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