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Farm Rescue
7.29Coordinate with teammates to solve the game's shared challenge.
The Lord Of The Rings: The Two Towers
7.31Roll dice and choose how to use the results for tactical outcomes.
Warzone: Universe Under Siege
7.50Spend limited actions each turn to balance movement, setup, and scoring.
Sherlock Holmes Consulting Detective: Vanishing From Hyde Park
7.15Coordinate shared actions while clues or threats pressure the group.
Holy Roman Empire
6.46Compete for contested options while managing cost and timing.
Kyudo
6.58Mark choices on a sheet to build patterns and complete objectives.
Pocket Detective: Die Bombe Tickt
6.16Coordinate shared actions while clues or threats pressure the group.
Regnum Angelica
6.64Manage cards in hand to time plays, combos, and scoring windows.
Critter Kitchen
8.15
Tribes
6.51Coordinate with teammates to solve the game's shared challenge.
Star Trek Red Alert!
6.44
The Brain
7.43Coordinate shared actions while clues or threats pressure the group.
Exceed: Blazblue – Jin Box
8.46Move pieces across a map while planning position and timing.
10 Negritos
6.20Coordinate shared actions while clues or threats pressure the group.
Warzoo
6.54Bluff, read opponents, and time reveals around hidden information.
Creepy Falls
6.46Place workers to claim actions and turn resources into plans.
Sherlock Mittelalter: Die Holde Maid
6.68Coordinate shared actions while clues or threats pressure the group.
Unfinished Case Of Holmes
6.18Coordinate shared actions while clues or threats pressure the group.
A Simple Life
7.84Coordinate with teammates to solve the game's shared challenge.
Suspects: The Macguffin Affair
6.61Coordinate shared actions while clues or threats pressure the group.
Incoming Transmission
7.07Coordinate shared actions while clues or threats pressure the group.
Disciple Detective
7.33Coordinate shared actions while clues or threats pressure the group.
Way Of The Fighter: Turbo
7.15Bluff, read opponents, and time reveals around hidden information.
Micro Monsters
6.61Use physical skill and timing to pull off the key moves.