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Unfinished Case Of Holmes box art

Unfinished Case Of Holmes

Players

2-12

Time

90-120

Age

12+

Weight

2.25

Rating

6.18

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

The Unfinished Case of Holmes has a moderate level of direct confrontation and strategic depth. Players need to pay attention to each other's strategies frequently. However, the game does not emphasize cooperation as much. Overall, it offers a good balance of player interaction.

Replay value

The Unfinished Case of Holmes has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn.

Luck profile

The Unfinished Case of Holmes has a moderate level of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

In the game “Unfinished Case of Holmes” the players will be transported to Victorian era London and will go on an unforgettable journey full of challenging riddles and mysteries with the mission to complete an investigation of a mysterious death started but not finished by Sherlock Holmes. The game is based on an escape room principle where the players need to resolve different types of puzzles in order to proceed to the next level. It is a mixture of an interactive computer game and a detective story with real objects pieces of evidence that survived over time. What do you receive? - Game materials - Game instructions - Mobile App How it works? - The game works on digital devices. The digital game is mainly used to get instructions and to enter the solutions to the questions - The rest of the game takes place with real objects (it's not a card game!) - Game duration 90-120 min - Similar to the escape rooms concept the game can be played once - Can be played again by other players Game options It is possible to play the game in several modes: - As one team (Standard mode) - Against the time - Multiple team competition mode: additional game sets required which you can print with no additional cost. You will not receive any spoilers or indication for solutions so you can take part in the game What is required? - Preparation time: ~15 min - Internet access - Registration on our portal www.idventure.de, App and game download - Curiosity, fun, "out of the box" thinking We wish you an unforgettable experience with the game!

Editions

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Credits

Designers

1
Alexander Krys

Artists

1
Alexander Krys

Publishers

3
Asmodee Hobby World iDventure

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