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Rising Sun box art

Rising Sun

7.78

Form alliances, negotiate battles, and score seasonal area control.

Year2018 Players3-5 Time90-120 Weight3.3 Age14+
Strategy Bluffing Fantasy Miniatures Action Drafting Alliances Area Majority / Influence Components: Map (Continental / National scale) Components: Miniatures
Hanamikoji box art

Hanamikoji

7.49

Commit presence to key areas and fight for influence where it matters.

Year2013 Players2 Time?-? Weight1.69 Age10+
Family Card Game Medieval Video Game Theme Area Majority / Influence Force Commitment Hand Management Card Games: Outplay Cities: Kyoto (Japan)
Samurai box art

Samurai

7.46

Place tiles carefully to build spatial scoring patterns.

Year1998 Players2-4 Time30-60 Weight2.47 Age10+
Strategy Abstract Strategy Medieval Area Majority / Influence Hand Management Hexagon Grid Components: Map (Continental / National scale) Country: Japan
Shogun box art

Shogun

7.52

Commit presence to key areas and fight for influence where it matters.

Year2006 Players3-5 Time90-120 Weight3.36 Age12+
Strategy Economic Medieval Territory Building Action Queue Area Majority / Influence Area Movement Components: Drop Tower Components: Map (Continental / National scale)
Bitoku box art

Bitoku

7.86

Build a deck or pool that turns small actions into stronger combos.

Year2021 Players1-4 Time?-? Weight3.71 Age12+
Strategy Fantasy Mythology Deck, Bag, and Pool Building End Game Bonuses Hand Management Animals: Rats Animals: Turtles
Nippon box art

Nippon

7.64

Commit presence to key areas and fight for influence where it matters.

Year2015 Players2-4 Time60-120 Weight3.78 Age12+
Strategy Economic Industry / Manufacturing Area Majority / Influence Variable Phase Order Components: Map (Continental / National scale) Country: Japan
Iki box art

Iki

7.67

Collect matching sets while timing when to score or trade them.

Year2015 Players2-4 Time60-90 Weight3.03 Age14+
Strategy Medieval Open Drafting Ownership Rondel Country: Japan Crowdfunding: Kickstarter
Hanabi box art

Hanabi

7.04

Coordinate shared actions while clues or threats pressure the group.

Year2010 Players2-5 Time?-? Weight1.69 Age8+
Family Card Game Deduction Memory Communication Limits Cooperative Game Hand Management Country: Japan Digital Implementations: Board Game Arena
Tokaido box art

Tokaido

6.94

Place workers to claim actions and turn resources into plans.

Year2012 Players2-5 Time?-? Weight1.75 Age8+
Family Travel End Game Bonuses Set Collection Track Movement Country: Japan Digital Implementations: Board Game Arena
Kanagawa box art

Kanagawa

7.04

Push your luck for bigger rewards while risk keeps building.

Year2016 Players2-4 Time?-? Weight2 Age10+
Family Animals Card Game Hand Management Open Drafting Pattern Building Admin: Better Description Needed! Country: Japan
Yedo box art

Yedo

7.36

Place workers to claim actions and turn resources into plans.

Year2012 Players2-5 Time120-180 Weight3.34 Age14+
Strategy Thematic Medieval Action Queue Auction/Bidding Hand Management Country: Japan Game: Yedo
Battle For Rokugan box art

Battle For Rokugan

7.41

Commit presence to key areas and fight for influence where it matters.

Year2017 Players2-5 Time60-90 Weight2.76 Age14+
Strategy Wargames Fantasy Medieval Wargame Area Majority / Influence Hand Management Order Counters Admin: Better Description Needed! Country: Japan
Ohanami box art

Ohanami

7.30

Build patterns from chosen pieces to unlock scoring opportunities.

Year2019 Players2-4 Time?-? Weight1.13 Age8+
Family Card Game Number Closed Drafting Ordering Pattern Building Country: Japan Series: NSV Middys (Nürnberger Spielkartenverlag)
Ikusa box art

Ikusa

7.03

Commit presence to key areas and fight for influence where it matters.

Year1986 Players2-5 Time240-360 Weight2.95 Age12+
Thematic Wargames Civil War Medieval Territory Building Area Majority / Influence Area Movement Auction: Multiple Lot Components: Map (Continental / National scale) Components: Miniatures
Ninjato box art

Ninjato

7.16

Place workers to claim actions and turn resources into plans.

Year2011 Players2-4 Time?-? Weight2.76 Age12+
Strategy Fighting Medieval Political Area Majority / Influence Hand Management Push Your Luck Country: Japan Theme: Ninjas
Miyabi box art

Miyabi

7.46

Build patterns from chosen pieces to unlock scoring opportunities.

Year2019 Players2-4 Time?-? Weight2.07 Age8+
Family Abstract Strategy Puzzle Layering Open Drafting Pattern Building Components: 3-Dimensional (3D) Components: Polyominoes
Traders Of Osaka box art

Traders Of Osaka

6.81

Collect matching sets while timing when to score or trade them.

Year2006 Players2-4 Time?-? Weight2.04 Age13+
Strategy Ancient Card Game Economic Commodity Speculation Hand Management Open Drafting Ancient: Carthage Cities: Osaka (Japan)
Legend Of The Five Rings box art

Legend Of The Five Rings

7.17

Collect matching sets while timing when to score or trade them.

Year1995 Players2-8 Time?-? Weight3.29 Age12+
Customizable Card Game Collectible Components Fantasy Open Drafting Player Elimination Set Collection Collectible: Collectible Card Games Country: Japan
Age Of War box art

Age Of War

6.45

Push your luck for bigger rewards while risk keeps building.

Year2014 Players2-6 Time15-30 Weight1.11 Age14+
Family Dice Medieval Dice Rolling Push Your Luck Re-rolling and Locking Components: Dice with Icons Country: Japan
Seikatsu box art

Seikatsu

6.99

Build patterns from chosen pieces to unlock scoring opportunities.

Year2017 Players1-4 Time15-30 Weight1.49 Age10+
Abstract Abstract Strategy Animals Puzzle Hand Management Pattern Building Set Collection Animals: Birds Country: Japan
Joraku box art

Joraku

7.16

Play suited cards to win tricks and manage timing.

Year2015 Players3-4 Time30-60 Weight2.17 Age12+
Strategy Card Game Medieval Area Majority / Influence Area Movement Hand Management Components: Map (Continental / National scale) Country: Japan
Victory In The Pacific box art

Victory In The Pacific

7.23

Maneuver forces across tactical or historical battle maps.

Year1977 Players2 Time?-? Weight2.38 Age12+
Wargames Nautical Wargame World War II Area Majority / Influence Area Movement Dice Rolling Continents: Asia Country: Japan
Rumble Nation box art

Rumble Nation

7.42

Commit presence to key areas and fight for influence where it matters.

Year2017 Players2-4 Time20-40 Weight1.87 Age10+
Strategy Abstract Strategy Dice Area Majority / Influence Area-Impulse Dice Rolling Country: Japan History: Sengoku Period
Smash Up: Big In Japan box art

Smash Up: Big In Japan

7.46

Commit presence to key areas and fight for influence where it matters.

Year2017 Players2 Time30-45 Weight2.43 Age14+
Card Game Fantasy Humor Area Majority / Influence Hand Management Take That Country: Japan Game: Smash Up