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Cosmoctopus
7.47Coordinate shared actions while clues or threats pressure the group.
Wizard Kings
6.73Maneuver forces across tactical or historical battle maps.
Ascension X: War Of Shadows
7.53Build a deck or pool that turns small actions into stronger combos.
Heroes Of Tenefyr
7.23Build a deck or pool that turns small actions into stronger combos.
Valor & Villainy: Minions Of Mordak
7.56Move pieces across a map while planning position and timing.
Cave Evil
7.90Move forces between areas to control positions and pressure rivals.
Quest
7.24Use clues and contradictions to deduce hidden information.
Goblivion
7.64Build a deck or pool that turns small actions into stronger combos.
My Gold Mine
6.93Push your luck for bigger rewards while risk keeps building.
Harry Potter: Death Eaters Rising
6.99Coordinate with teammates to solve the game's shared challenge.
Dungeons & Dragons: Rock Paper Wizard
6.58Play disruptive cards to slow rivals and protect your own plan.
Kings & Things
6.52Maneuver forces across tactical or historical battle maps.
Sub Terra Ii: Inferno's Edge
7.54Coordinate shared actions while clues or threats pressure the group.
Hexplore It: The Forests Of Adrimon
7.90Coordinate with teammates to solve the game's shared challenge.
The Enchanted Tower
6.63Bluff, read opponents, and time reveals around hidden information.
Carnival Zombie: 2nd Edition
7.55Coordinate shared actions while clues or threats pressure the group.
Sleeping Gods: Distant Skies
8.84Build a deck or pool that turns small actions into stronger combos.
Dungeons & Dragons Starter Set
7.70Roll dice and choose how to use the results for tactical outcomes.
Vault Wars
6.78Bluff, read opponents, and time reveals around hidden information.
Dungeon Command: Tyranny Of Goblins
7.40Play event cards to drive map pressure and long-term timing.
The World Of Smog: On Her Majesty's Service
6.80Compete for contested options while managing cost and timing.
Master Labyrinth
6.29Move pieces across a map while planning position and timing.
Call To Adventure: The Stormlight Archive
7.02Build a deck or pool that turns small actions into stronger combos.
Thief's Market
6.46Roll dice and choose how to use the results for tactical outcomes.