Table feel
Moderate level of interaction with a focus on strategic decision-making and frequent attention to other players' actions.
Ascension is a deck-building game in which players spend Runes to acquire more powerful cards for their deck. It offers a dynamic play experience where players have to react and adjust their strategy accordingly. Each player starts with a small deck of cards, and uses those cards...
Players
2-4
Time
30-45
Age
13+
Weight
2
Rating
7.53
Should this hit the table?
Moderate level of interaction with a focus on strategic decision-making and frequent attention to other players' actions.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate level of interaction with a focus on strategic decision-making and frequent attention to other players' actions.
Ascension X: War of Shadows has a high replayability score due to its high variability, strategic depth, and adaptability to different player counts. The presence of expansions adds to the overall replay value.
Ascension X: War of Shadows has a moderate influence of luck. Random elements such as card draws and deck shuffling have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
Ascension is a deck-building game in which players spend Runes to acquire more powerful cards for their deck. It offers a dynamic play experience where players have to react and adjust their strategy accordingly. Each player starts with a small deck of cards, and uses those cards to acquire more and better cards for their deck, with the goal of earning the most Honor Points by gaining cards and defeating monsters. The theme for Ascension X: War of Shadows, the tenth set in this game series, is the on-going conflict between Light and Dark forces for control of New Vigil. This conflict plays a direct role in the game as the balance between the two forces can give players additional powers during Night and Day. A new category of Heroes and Constructs are also introduced, and these powerful dual-cost cards require players to spend both types of game resources to purchase them. Box content : 177 Cards, Game Board, 50 Deluxe Honor Tokens, Rulebook
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