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Dungeon Scroll
6.30Make decisions quickly while the game unfolds in real time.
Renegade Legion: Prefect
6.63Play linked scenarios where mission goals shape each session.
Heavy Gear Tactical
6.54Maneuver forces across tactical or historical battle maps.
Turris
7.26Place workers to claim actions and turn resources into plans.
Valerian: The Alpha Missions
6.38Coordinate with teammates to solve the game's shared challenge.
Chaos & Alchemy
6.04Roll dice and choose how to use the results for tactical outcomes.
Dark Eden
6.78Manage cards in hand to time plays, combos, and scoring windows.
Arcade
7.69Roll dice and choose how to use the results for tactical outcomes.
Deca Slayer
6.53Play suited cards to win tricks and manage timing.
Chaos Arena
6.64
Greyhawk Adventures: Wars
5.97Move forces between areas to control positions and pressure rivals.
Victory By Any Means: Campaign Guide
7.64Negotiate deals and shifting promises to improve your position.
Four Against Mars
8.34Roll dice and choose how to use the results for tactical outcomes.
Dungeon In A Tin
6.45Coordinate with teammates to solve the game's shared challenge.
Iq Files: Escape Room – Sins
6.95Coordinate shared actions while clues or threats pressure the group.
Battlestations: Dirtside
8.31Coordinate with teammates to solve the game's shared challenge.
Warlords
7.26Use physical skill and timing to pull off the key moves.
Galactic Strike Force
5.67Build a deck or pool that turns small actions into stronger combos.
Yokai Pagoda
7.66Bluff, read opponents, and time reveals around hidden information.
Hackclad
7.48Build a deck or pool that turns small actions into stronger combos.
Illuminati (second Edition)
7.07Build routes and networks to connect locations efficiently.
Royal Defense
7.73Move forces between areas to control positions and pressure rivals.
Dawnshade: The Watchers Prophecy
7.14Coordinate with teammates to solve the game's shared challenge.
Rick And Morty: The Ricks Must Be Crazy Multiverse Game
5.99Spend limited actions each turn to balance movement, setup, and scoring.