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Dark Eden box art
1997 Ranked #14,146

Dark Eden

A collectible card game has rival commanders build dominions, train forces, and invade opposing territory for victory points. Resources must support both defense and technology, while razing enemy dominions drives the race to the target score.

Customizable Games Card Game Collectible Components Variable Player Powers Hand Management

Players

2-4

Play time

Not listed

Age

12+

Complexity

3/5

Rating

6.78

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

DARK EDEN is a new collectible card game based on the MUTANT CHRONICLES techno-fantasy setting. You may already be familiar with the first MUTANT CHRONICLES collectible card game, DOOMTROOPER.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

DARK EDEN is a new collectible card game based on the MUTANT CHRONICLES techno-fantasy setting. You may already be familiar with the first MUTANT CHRONICLES collectible card game, DOOMTROOPER. While DARK EDEN and DOOMTROOPER do share a conceptual origin, they are completely different games, with different goals and different strategies. You do not need to be familiar with DOOMTROOPER to play DARK EDEN. In DARK EDEN, each player plays a Commander on forsaken Earth, struggling to develop and maintain their Dominion against the invading hordes of other players. As Commander, you must defend your Turf, while at the same time send your Warband out to invade your opponents’ Dominions. In addition to all this warfare you must balance the essential Resources necessary to build your Turf, train your peoples, and develop new technologies. In order to win the game you must Raze your opponents’ Dominions to gain Victory Points (VPs). The first player to reach a predetermined number of VPs wins the game. Online Play Lackeyccg (www.lackeyccg.com)

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
30 min
Age
12+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

1
Bryan Winter

Artists

4
Peter Bergting Simon Bisley Paul Bonner Les Edwards

Publishers

2
Target Games Truant Spiele

Linked items

No published linked games yet.