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Arc box art

Arc

Players

2-4

Time

?-?

Age

13+

Weight

2.5

Rating

5.73

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.6

Deep strategy

Control 3.5

More strategic control

Table feel

Arc has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to each other's actions. However, there is less emphasis on cooperation in the game.

Replay value

Arc has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience with each playthrough.

Luck profile

Arc has a moderate level of luck involved in the game. Random elements have a minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. While luck still plays a role, it is primarily determined by player strategy and decisions. Overall, Arc strikes a good balance between luck and strategy.

Overview

ARC is a non-collectible card game based on a time travel theme. In ARC you are a time traveler called an Aeon that is hunting down and defeating all other Aeons in the timeline. There are different "Era" cards you can travel to and from that form a playing surface similar to a game board. Depending on which Aeon you choose, the Eras in the game will change. Your goal is to defeat all of the other Aeons so you can control time and change the future how you and your allies see fit! The first edition of ARC is comprised of five themed pre-constructed decks: Cyborg, Engineer, Mercenary, Politician and Purist. Each pre-constructed deck of 64 cards contains multiple copies of most cards included. Future ARC expansions will be released as pre-constructed decks or pre-assorted packs. Play time varies, ranging from 15 minutes for a two-player game to 40-75 minutes for games with 3-4 players.

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Editions

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Credits

Designers

3
Greg Puzon Thomas Rushing Ryan Saplan

Publishers

2
(Self-Published) Tech Lab Games

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