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Summoner Wars: Alliances Master Set box art
2014 Ranked #917

Summoner Wars: Alliances Master Set

Tactical card battle where Summoners deploy hybrid factions, use magic, and maneuver warriors to defeat an opposing leader. Combining factions reshapes each deck's strengths, inviting new synergies and battlefield surprises.

Customizable Games Card Game Fantasy Grid Movement Variable Player Powers

Players

2-4

Play time

Not listed

Age

9+

Complexity

2.72/5

Rating

8.06

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Summoner Wars is a fast-playing, action-packed 2-4 player card game. Players take on the role of Summoners: powerful beings who harness the power of mysterious Summoning Stones to lead their race to conquest on the war-torn planet of Itharia.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Summoner Wars is a fast-playing, action-packed 2-4 player card game. Players take on the role of Summoners: powerful beings who harness the power of mysterious Summoning Stones to lead their race to conquest on the war-torn planet of Itharia. These Summoners wield terrible magic on the battlefield, freezing their foes in place, draining their enemies of power, and even bringing rains of fire down from the heavens. But most notoriously, they summon their great race's hordes of warriors to the battlefield, to clash in the never-ending struggle for supremacy. Summoner Wars: Alliances Master Set, a big box starter set for Summoner Wars akin to the Summoner Wars Master Set, features eight complete faction decks and can be played on its own or combined with other Summoner Wars products. All sixteen factions in the SW world are represented as each new summoner is a hybrid of two existing factions, blending the themes of the two factions and expanding deck-building possibilities. The factions are: Fallen Phoenix: Phoenix Elves/Fallen Kingdom Cave Filth: Filth/Cave Goblins Tundra Guild: Guild Dwarves/Tundra Orcs Swamp Mercenaries: Swamp Orcs/Mercs Vargath Vanguard: Vanguard/Vargath Sand Cloaks: Cloaks/Sand Goblin Deep Benders: Deep Dwarves/Benders Jungle Shadows: Shadow Elves/Jungle Elves

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
45 min
Age
9+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

1
Colby Dauch

Artists

1
David Richards

Publishers

2
Cube Factory of Ideas Plaid Hat Games

Linked items

No published linked games yet.