Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Berserk is a fantasy card game that was invented in 1993 and published in Russia in 2003. Since then it has become the most popular collectible card game in Russia, Ukraine, and Belarus.
Core mechanisms
Key systems that shape the decisions players make.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Variable Player Powers
Each player has different abilities, restrictions, or strategic advantages.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Read the full game description
Berserk is a fantasy card game that was invented in 1993 and published in Russia in 2003. Since then it has become the most popular collectible card game in Russia, Ukraine, and Belarus. In the ten years of its existence, nineteen expansions for the game have been published. Today there are over 4000 different cards, featuring unique illustrations created for Berserk by various artists throughout the world. Berserk: War of the Realms, the second English-language edition of the Berserk tactical card game, consists of six 30-card ready-to-play decks and 63 cards for customizing. You should start by looking at the comic strip, which explains the rules basics. Begin your first battle, using the Complete Rules as a reference!