allboardgames.com
Turris box art
2021 Ranked #14,130

Turris

A competitive worker-placement game has scavenger tribes gather resources and build a tower against relentless beasts. Completing council missions earns prestige, and the leader with the most prestige claims humanity’s future leadership.

Fantasy Miniatures Worker Placement Admin: Upcoming Releases

Players

1-4

Play time

90-150 min

Age

14+

Complexity

3/5

Rating

7.26

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Turris, players take on the role of tribe leaders in a post-technology society. Exiled from a once glorious city, tribes of scavengers are all that remains of a scientifically advanced humanity.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Turris, players take on the role of tribe leaders in a post-technology society. Exiled from a once glorious city, tribes of scavengers are all that remains of a scientifically advanced humanity. As the regular offering to the gods was delayed, the ground split open and vile Beasts arose from the Abyss, relentlessly attacking everyone in their path. Driven out of their home and left for dead in the harsh desert, the people have lost all hope, until an unexpected discovery was made. Turris is a competitive Worker Placement game where players attempt to build the Tower as a final defense mechanism, utilizing the prehistoric technology of divine origin. You assign your Scouts to acquire resources and decipher the data from ancient machinery, all the while being constantly chased (and often devoured) by the unstoppable Beasts. The tribes all follow the Council's directives and complete its missions, but as a tribe leader you know that once the Tower is built and humanity is saved, it will dissolve without strong leadership. In building the Tower, you acquire Prestige Points which represent your standing amongst the tribes. The leader with the most Prestige will take control of the Council and lead humanity into the future — whatever it may be. Turris uses miniatures that represent the Beasts and Scouts, decks of Mission and Tactics cards, as well as Tarot-sized gold/silver lined Trionfi cards which represent the Tower rooms.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1
Play time
90–150 min
Age
14+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

1
Nikita Chigladze

Artists

5
Juan Salvador Almencion (DJ Lumpia) Renan Assunção Nele Diel Vincent Van Hoof Naomi Robinson

Publishers

1
AP Board Games

Linked items

No published linked games yet.