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Victory By Any Means: Campaign Guide box art
2004 Ranked #14,165

Victory By Any Means: Campaign Guide

A campaign-level space strategy game has players colonize planets, manage resources, build fleets, capture territory, and negotiate through a war. Galactic dominance is one possible goal, while alternative victory conditions support different campaigns.

Wargames Civilization Exploration Point to Point Movement

Players

2-99

Play time

Not listed

Age

?+

Complexity

3.86/5

Rating

7.64

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Victory by Any Means: Campaign Guide The first product in our development cycle is the currently-in-playtest Campaign Game. What is a campaign?

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Victory by Any Means: Campaign Guide The first product in our development cycle is the currently-in-playtest Campaign Game. What is a campaign? Simply put, it’s a chance to play an entire race (not just a ship or fleet) and conduct an entire war one step at a time. You’ll colonize planets, manage resources, build ships, capture territory, and negotiate with your neighbors. The ultimate aim of a campaign can be as straightforward as galactic dominance. Although this can be achieved in other ways such as accomplishment of a set of predefined victory conditions. VBAM has been designed in such a way that you can use any background setting for your campaign. The primary goal of the master book is to provide the basic structure and rules to handle campaign-level issues. The campaign guide is designed to offer the players a variety of choices in complexity and style of play. It can be played by itself as a stand alone game using our quick space and ground combat resolution system with the included source materials or used with more complex tactical combat systems with source materials that you already own. Expanded by: Victory by Any Means: Campaign Moderator's Companion Victory by Any Means: Jovian Chronicles Victory by Any Means: The Starmada Edition Stars Divided: Terran Civil War (Victory by Any Means: The Starmada Edition also required) Victory by Any Means Source: Wars of the Kuissians and Boltians Victory by Any Means: The Menagerie

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
2–99
Best with
1–4
Play time
300 min
Complexity
3.9/5
Credits and catalog connections

Credits

Designers

1
Jay Waschak

Publishers

1
VBAM Games

Linked items

No published linked games yet.